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New & active topics

Ordinator Calculator
So I'm not exactly sure if this is appropriate to ask, or if this is the correct thread to post this to. If not, then I sincerely apologize. I arrived late to the Skyrim modding scene. For the…
By gmcart01 on August 29th, 2017 / Last reply on June 22nd, 2019
7 replies
Do mages use staffs you give them
As in the title my big question is can you give a mage staffs and expect then to use them
By Blademaster2019 on June 21st, 2019 / Last reply on June 22nd, 2019
3 replies
Opinions for this build
CLASS ________________________________________________________________________ BRETON STONE ________________________________________________________________________ LORD STONE PERKS…
By UndElite88 on June 12th, 2019 / Last reply on June 18th, 2019
4 replies
What's a good tanky Altmer build?
The Altmer is the largest playable build. And with Skyrim's game mechanics, being lengthy makes them run faster and swing faster, basically move faster overall. With their size and abilities, in my…
By Elomar on June 8th, 2019 / Last reply on June 14th, 2019
7 replies
Highest exp gain possible?
I have a thing I want tested that involves a few items to increase the thought max for exp gain from 30 to 50. the way it is increases is by using the. getting the highest boost from sleeping, then…
By Blademaster2019 on May 30th, 2019
0 replies
Ordinator vs SkyRE
Ordinator vs SkyRE?
By Allen on May 22nd, 2019 / Last reply on May 30th, 2019
4 replies

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Fast travel?

Recent comments

Yeah I thought that it wasn't necessarily so to go as high as expert resto. I do suggest putting perks on the block tree right side if you're using twohanded.

Not necessarily, only if you want to use the aspect of Raiden that has healing powers. He's only been shown using them in the past two games and the comics series, and even then, pretty sparingly. The worst injury he healed was a hole through Fujin's chest, and Fujin's another god, so he could heal from that pretty easily with help. All we've seen of the healing powers were mostly minor, so all those Restoration perks aren't completely necessary.

Do you need to spend 11 perks for restoration?

this is why I m not suggesting more then one damage output ( i.e one handed and two handed skills or enchanting, alchemy, blacksmithing picked in same build etc..)

Agreed to @calciumstrenght, for example With all proffesion skills, the higher the rating, the better you are at using that skill. Therefore, if you switch from enchanting to alchemy at high level, your alchemy skill will start out too low to make powerful potions against enemies or yourself, similar examples can be given for armor and weapons

I would try and find some way to cut perks to make armsman and overdraw 5/5. They're important for being able to do enough damage to things.
Is it important that the character have both enchanting and alchemy? If you picked one or the other, that would free up some perks.

The illusion is to dominate the mind of those who cannot see the way on their own lol