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Hello. I am known as Curse Never Dying. It is my pleasure to be a member of the SkyrimCalculator and share my builds with you all. If you're interested in the builds you see here, I help run a small online community where we share Elder Scrolls and Fallout builds. Definitely take a look.

http://theskyforge.ning.com/


Archery & Sneak

The Wolf Spider is the perfect predator - silent, deadly, and ruthlessly efficient. She and her eight legged kin hunt in perfect harmony and know both the lands and their prey in deadly detail.


By CurseNeverDying on Jan 12, 2018
comments: 3   favourites: 3
Archery & Pickpocket

Lusty Argonian Maid is a seductive and charming maid by day and daring master thief by night. With nothing but her wits and charm this lusty lizard is constantly a step ahead of both her enemies and admirers.


By CurseNeverDying on Jul 15, 2017
comments: 0   favourites: 4
Illusion & Enchanting

Combining the might of the blade and the power of the arcane, a Hex Blade is a vicious force to be reckoned with. While certainly capable of fighting toe to toe, Hex Blades rely instead on their knowledge of long forgotten dark magicks to afflict their en


By CurseNeverDying on Jun 1, 2017
comments: 4   favourites: 6
You know, there are more constructive ways to critique a build...

I have to strongly disagree with your opinion on Illusion. Illusion can be quite useful at wildly varying degrees of mastery. It really depends on what you want out of your character. That being said however, its difficult to gauge how well or how poorly he's allocated his perks without an explanation as to how they're used.

The lack of those three perks (rage/aspect of fear/hypnotic gaze) suggests he intends to use Illusions for more defensive purposes. If that's the case then I'd suggest cutting out Master of the Mind as you likely wont be casting offensive illusions.

Also, as an arcane archer, I feel heavier emphasis should be placed on archery perks. The heavy investment in lock picking is better reallocated to archery. As it stands the build would hardly be doing enough damage with archery to justify calling it an arcane archer. At this point its more of a thief build with a healthy dash of magical talent.

Certainly side with the Dawnguard

I think you've got yourself a good build here. My suggestion would be to cut back on the perks. At level 77 Im sure there a number of perks the build doesn't quite need given the information you've provided on the character. I personally think you can go on just fine without enchanting or alchemy. Its generally unnecessary to invest in all three crafting skills.

Outstanding! I can see you’ve put a lot of thought into this build.

Is that common here?