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Destruction & Alteration

Channel the power of nature to heal your wounds, make your skin as hard as stone, and destroy your enemies with the elements. When your magicka is low, unleash nature's bestial fury by transforming into a bloodthirsty wolf form.

By calciumstrength on Aug 13, 2018
comments: 3   favourites: 2
Conjuration & One Handed

A mystical warrior who makes use of the atronach forge and conjuration for their arms and armor. With bound sword, bound bow, and summoned allies, you are a warrior fueled by the forces of Oblivion.

By calciumstrength on Oct 23, 2015
comments: 2   favourites: 7
Two Handed & Heavy Armor

A Nord who has not forgotten their race's past respect for magic. This character specializes in using the Dawnguard rune hammer to its full potential by training in the arcane arts of destruction magic.

By calciumstrength on Oct 24, 2015
comments: 8   favourites: 5
Normally, Deep Wounds is not a very good perk. However, I would consider it here because it actually ends up increasing the damage from Great Critical Charge's critical hits too.

Gotta echo Kaos, here. "Builds" are certain ways of building a character, where you pick and choose what sort of skills the character will use. This guy is a whole bunch of everything spread out, not really built for anything in particular.

Thank you! Sorry bout the late reply.

The story is fine but the build itself is sort of confusing.

Heavy Armor: I'd skip on fists of steel, cushioned, and conditioning. Well fitted, tower of strength, and matching set would be better if you aren't at the armor cap yet.

Two Handed: Deep wounds is pretty poor, ESPECIALLY if you're adding to your damage with both smithing and enchanting. The critical hits don't do a lot. You should really add sweep, it's one of the few things two handed has going for it over one handed.

Enchanting: Either go all the way with enchanter 5/5 and extra effect or don't bother. Personally I think two crafting skills is overkill, but you can do both if you'd like. Since without conjuration, smithing is the only real way to get daedric armor so you need that for the build.

Destruction: Destruction dual casting is really bad without impact. Impact is THE reason to get destruction dual casting. You should get it if you're going to use dual casting.