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Conjuration & Illusion

This wacky build revolves around archery, magic, and madness! The Mad Mage-Archer (how creative) is unpredictable, insane, monstrous, and cunning. He doesn't care for making his intentions unknown, he would rather make his intentions very clear.


By TheS0l3Surv1v0r on Oct 22, 2016
comments: 1   favourites: 1
Hello there! As a reminder, I don't check comments on any of my builds. I would rather not treat this as a chore, and I have a lot of other things I need to do.

Spells: Flesh spells (up to expert), healing spells AND/OR absorption spells (vampirism, arcane accessories, or mod), cloak spells, paralyze, (Optional) equilibrium, summon spells (up to expert), bound sword (this is a must have), detection spells.
Stats Ratio (Magicka : Health : Stamina):
A.) Altmer: 3:3:3
B.) Redguard: 5:3:1
C.) Argonian: 5:2:2
D.) Dunmer and Breton: 4:4:1
Suggested Followers: Strong melee (Frea, Farkas, etc.), pets. If you are playing in vanilla, get one humaniod follower and one pet. If you are playing modded Skyrim, download UFO or (recommended) AFT and get as many followers as you please. If you play PS4, you can download Multiple Followers System.

There is a play through of the build on Cyborg_Sentinel_1 on YouTube.

Description:
Races: Altmer, Argonian, Breton, Dunmer, Redguard
Primary skills: One-handed, Conjuration, Alteration
Secondary Skills: Destruction, Restoration, Light armor
(Optional) Roleplaying:
A.) Chaotic Evil Tribal: Wear barbaric armor such as fur or forsworn, use bound sword (this applies to all roleplay suggestions), make violent, immoral, or selfish decisions whenever possible (optional: massacre small towns, forts), side with Madanach in No One Escapes Cidhna Mine.
B.) True Neutral Mercenary: Wear good or decent armor such as glass or scaled, make neutral and self-motivated decisions, avoid conflict, take as many good jobs and side quests as possible, play quest lines slowly or not at all.
C.) Lawful Good Religious Swordsman: Wear appropriate armor such as ancient falmer or Dawnguard light armor (Dawnguard DLC required), or elven, make charitable, good, lawful, and religious decisions, do quests for temples, do not join The Thieves Guild or The Dark Brotherhood.

If you want me to answer a question about the build, don't count on it. I won't be checking for comments.